#ifndef GUI_H #define GUI_H #include #include #include // Aspect constatnts #define TEXTLINES 4 #define BORDERLINES 2 #define ENEMY_PAIR 1 #define BONUS_PAIR 2 #define TITLE_PAIR 3 #define GMOVR_PAIR 4 #define WINSC_PAIR 5 void init_colors(); void print_menu(WINDOW* win); void print_gameover(WINDOW* win); void print_win_screen(WINDOW* win); #endif