#ifndef UTILS_H #define UTILS_H /* Window/constants shared across modules */ #define DELAY 30000 #define ENEMY_N 5 #define BULLET_N 3 #define LIVES_N 5 #define WIN_PTS 100 #define WIDTH 52 #define HEIGHT 30 #define MIN_COLS 110 #define TEXTLINES 4 #define BORDERLINES 2 #endif /* UTILS_H */